Develop your Discipline

For many years, my video game development experience has adhered to the following (infinitely recursive) formula: Begin working on project n After a while, realize project n is not as fun anymore Get an idea for project (n + 1) Go to step 1 with project (n + 1) I’ve since managed to break out of this pattern, […]

Picking a Project

Allow me to introduce Gateway. Set in a future where the destruction of Earth and the colonization of space are fading images of the past, humanity has spread throughout a galaxy for which they are not prepared. Although their scientific understanding of the universe is not what it once was, humanity has constructed a massive […]