Feb. 18 – Where I’m At

Has it really been November since my last update? Geez. I guess the only way to excuse this supreme degree of laziness is to post a progress update telling you how much I’ve completed. There’s a lot, actually: Added an option for FXAA and optimized some graphics performance settings Reworked some models (arg) including the gates […]

Doing Something Different

Okay, I’m taking another break from Gateway. I’ve completed some work since the gameplay test, but I really felt the need to work on other things for a bit. During my break I wrote two small games. One is a simple open-source FPS, where you shoot drones that are trying to kill you in an open meadow. […]

Focus on Finishing

It’s been a while since my last post, and also a while since I’ve completed anything useful on Gateway. Oh sure, I’ve had some time here and there to actually sit down, open up the project file, and write some code or build some environments. The real problem, I realized this morning as I got out of […]